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^1 ^2 added ━ submitted by user_name

The Sims 4 - RELOADED

^1 ^2 0 comments on Oct 02, 2016 ━ submitted by sandro

Factorio v0.13.19 - Win64

Factorio v0.13.19 <<_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_>> Factorio is a game about mining resources, planning and building factories, automating production, and fighting enemies Native to the planet. You are a survivor from a space colonization effort gone awry, and you find yourself alone on the surface of a hostile alien planet. With nothing but the Raw Resources at your feet, the only hope for survival is to build your automated machines and factories from the ground up to produce the equipment and defenses needed for survival on this strange world. Apart from efficiently designing and maintaining your army of machines, you will need to protect your factory and yourself from the unfriendly alien hordes who seek to destroy your automatons and remove you from the planet. <<_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_>> Remember to Buy the Software you Like to Support the Developers. Remember to Seed the Torrents you Like to Support the Swarm. <<_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_>> Recent Changelog: Version: 0.13.19 Date: 26. 08. 2016 Bugfixes: - Fixed that the Golem, Watch your step and doing it right didn't activate from steam cloud on new factorio installation. - Fixed selection boxes of trains in specific situations. (31065) - Fixed that unclosable character window was opened when it was ordered to open exactly at the same tick when the character died. (30946) Scripting: - Added LauSurface::regenerate_entity(...)
^1 ^2 0 comments on Aug 28, 2016 ━ submitted by bluemane

Factorio v0.13.19 - Win32

Factorio v0.13.19 <<_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_>> Factorio is a game about mining resources, planning and building factories, automating production, and fighting enemies Native to the planet. You are a survivor from a space colonization effort gone awry, and you find yourself alone on the surface of a hostile alien planet. With nothing but the Raw Resources at your feet, the only hope for survival is to build your automated machines and factories from the ground up to produce the equipment and defenses needed for survival on this strange world. Apart from efficiently designing and maintaining your army of machines, you will need to protect your factory and yourself from the unfriendly alien hordes who seek to destroy your automatons and remove you from the planet. <<_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_>> Remember to Buy the Software you Like to Support the Developers. Remember to Seed the Torrents you Like to Support the Swarm. <<_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_>> Recent Changelog: Version: 0.13.19 Date: 26. 08. 2016 Bugfixes: - Fixed that the Golem, Watch your step and doing it right didn't activate from steam cloud on new factorio installation. - Fixed selection boxes of trains in specific situations. (31065) - Fixed that unclosable character window was opened when it was ordered to open exactly at the same tick when the character died. (30946) Scripting: - Added LauSurface::regenerate_entity(...)
^1 ^2 0 comments on Aug 28, 2016 ━ submitted by bluemane

Factorio v0.13.19 - MacOS

Factorio v0.13.19 <<_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_>> Factorio is a game about mining resources, planning and building factories, automating production, and fighting enemies Native to the planet. You are a survivor from a space colonization effort gone awry, and you find yourself alone on the surface of a hostile alien planet. With nothing but the Raw Resources at your feet, the only hope for survival is to build your automated machines and factories from the ground up to produce the equipment and defenses needed for survival on this strange world. Apart from efficiently designing and maintaining your army of machines, you will need to protect your factory and yourself from the unfriendly alien hordes who seek to destroy your automatons and remove you from the planet. <<_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_>> Remember to Buy the Software you Like to Support the Developers. Remember to Seed the Torrents you Like to Support the Swarm. <<_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_>> Recent Changelog: Version: 0.13.19 Date: 26. 08. 2016 Bugfixes: - Fixed that the Golem, Watch your step and doing it right didn't activate from steam cloud on new factorio installation. - Fixed selection boxes of trains in specific situations. (31065) - Fixed that unclosable character window was opened when it was ordered to open exactly at the same tick when the character died. (30946) Scripting: - Added LauSurface::regenerate_entity(...)
^1 ^2 0 comments on Aug 28, 2016 ━ submitted by bluemane

Factorio v0.13.19 - Linux 64

Factorio v0.13.19 <<_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_>> Factorio is a game about mining resources, planning and building factories, automating production, and fighting enemies Native to the planet. You are a survivor from a space colonization effort gone awry, and you find yourself alone on the surface of a hostile alien planet. With nothing but the Raw Resources at your feet, the only hope for survival is to build your automated machines and factories from the ground up to produce the equipment and defenses needed for survival on this strange world. Apart from efficiently designing and maintaining your army of machines, you will need to protect your factory and yourself from the unfriendly alien hordes who seek to destroy your automatons and remove you from the planet. <<_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_>> Remember to Buy the Software you Like to Support the Developers. Remember to Seed the Torrents you Like to Support the Swarm. <<_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_>> Recent Changelog: Version: 0.13.19 Date: 26. 08. 2016 Bugfixes: - Fixed that the Golem, Watch your step and doing it right didn't activate from steam cloud on new factorio installation. - Fixed selection boxes of trains in specific situations. (31065) - Fixed that unclosable character window was opened when it was ordered to open exactly at the same tick when the character died. (30946) Scripting: - Added LauSurface::regenerate_entity(...)
^1 ^2 0 comments on Aug 28, 2016 ━ submitted by bluemane

Factorio v0.13.19 - Linux 32

Factorio v0.13.19 <<_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_>> Factorio is a game about mining resources, planning and building factories, automating production, and fighting enemies Native to the planet. You are a survivor from a space colonization effort gone awry, and you find yourself alone on the surface of a hostile alien planet. With nothing but the Raw Resources at your feet, the only hope for survival is to build your automated machines and factories from the ground up to produce the equipment and defenses needed for survival on this strange world. Apart from efficiently designing and maintaining your army of machines, you will need to protect your factory and yourself from the unfriendly alien hordes who seek to destroy your automatons and remove you from the planet. <<_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_>> Remember to Buy the Software you Like to Support the Developers. Remember to Seed the Torrents you Like to Support the Swarm. <<_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_>> Recent Changelog: Version: 0.13.19 Date: 26. 08. 2016 Bugfixes: - Fixed that the Golem, Watch your step and doing it right didn't activate from steam cloud on new factorio installation. - Fixed selection boxes of trains in specific situations. (31065) - Fixed that unclosable character window was opened when it was ordered to open exactly at the same tick when the character died. (30946) Scripting: - Added LauSurface::regenerate_entity(...)
^1 ^2 0 comments on Aug 28, 2016 ━ submitted by bluemane

Factorio v0.13.19 - Linux Headless

Factorio v0.13.19 <<_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_>> Factorio is a game about mining resources, planning and building factories, automating production, and fighting enemies Native to the planet. You are a survivor from a space colonization effort gone awry, and you find yourself alone on the surface of a hostile alien planet. With nothing but the Raw Resources at your feet, the only hope for survival is to build your automated machines and factories from the ground up to produce the equipment and defenses needed for survival on this strange world. Apart from efficiently designing and maintaining your army of machines, you will need to protect your factory and yourself from the unfriendly alien hordes who seek to destroy your automatons and remove you from the planet. <<_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_>> Remember to Buy the Software you Like to Support the Developers. Remember to Seed the Torrents you Like to Support the Swarm. <<_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_>> Recent Changelog: Version: 0.13.19 Date: 26. 08. 2016 Bugfixes: - Fixed that the Golem, Watch your step and doing it right didn't activate from steam cloud on new factorio installation. - Fixed selection boxes of trains in specific situations. (31065) - Fixed that unclosable character window was opened when it was ordered to open exactly at the same tick when the character died. (30946) Scripting: - Added LauSurface::regenerate_entity(...)
^1 ^2 0 comments on Aug 28, 2016 ━ submitted by bluemane

Factorio v0.14.1 - Win64

Factorio v0.14.1 <<~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~>> Factorio is a game about mining resources, planning and building factories, automating production, and fighting enemies Native to the planet. You are a survivor from a space colonization effort gone awry, and you find yourself alone on the surface of a hostile alien planet. With nothing but the Raw Resources at your feet, the only hope for survival is to build your automated machines and factories from the ground up to produce the equipment and defenses needed for survival on this strange world. Apart from efficiently designing and maintaining your army of machines, you will need to protect your factory and yourself from the unfriendly alien hordes who seek to destroy your automatons and remove you from the planet. <<~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~>> Remember to Buy the Software you Like to Support the Developers. Remember to Seed the Torrents you Like to Support the Swarm. <<~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~>> Recent Changelog: Version: 0.14.1 Date: 26. 08. 2016 Bugfixes: - Fixed that exiting hosting game could stuck Factorio forever. - Possible fix game not showing in browse game list. (If it happens anyway, we will have more info) - Fixed that a very big number of biters on a map could cause very significant UPS drop. (https://forums.factorio.com/31278) --------------------------------------------------------------------------------------------------- Version: 0.14.0 Date: 26. 08. 2016 Features: - Fixed multiplayer 1) Internal reliability and stability improvements. 2) Players don't have to wait for other clients to download and load the game. 3) Decreased network trafic. 4) It is possible to use menu and quit the game when connecting to the game. 5) Server doesn't stop/slow down the game when some client is too slow, stops communicating or saves the game longer than the server. 6) Players automatically quit game after 3 desyncs. 7) Download speed tweaks. - Added /team command that messages all players from the same force. Minor Features: - When selecting inventory filters the filter is automatically set to the item in the cursor if any. Changes: - Disabled loading of saves before 0.11.0 version (You can use 0.11.22 to load older saves and re-save them). - Removed the option to enable/disable latency hiding, it is always on on clients (and off on the server). Bugfixes: - Factorio shouldn't crash anymore when Direct3D device is lost due to locking screen or entering sleep mode. Modding: - Added support for equipment grids in cars, tanks, locomotives, and cargo wagons. - Changed equipment grids to work as protoypes: defined and referenced by things that use them. - Changed equipment and equipment grids to have categories that define what equipment can go in what equipment grid. Scripting: - Fixed game freeze when an error was thrown during the player left game event. - Removed LuaItemStack::has_grid. - Removed LuaItemPrototype::equipment_grid_size. - Changed LauItemStack::grid to return nil if the item doesn't have a grid. - Added LuaItemPrototype::equipment_grid. - Added LuaEntity::grid read. - Added Added LuaEquipmentGridPrototype. - Added LuaEquipmentGrid::prototype read. - Added LuaEquipmentPrototype::equipment_categories read. - Added LauForce::unchart_chunk()
https://forums.factorio.com/31278
^1 ^2 0 comments on Aug 26, 2016 ━ submitted by bluemane

Factorio v0.14.1 - Win32

Factorio v0.14.1 <<~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~>> Factorio is a game about mining resources, planning and building factories, automating production, and fighting enemies Native to the planet. You are a survivor from a space colonization effort gone awry, and you find yourself alone on the surface of a hostile alien planet. With nothing but the Raw Resources at your feet, the only hope for survival is to build your automated machines and factories from the ground up to produce the equipment and defenses needed for survival on this strange world. Apart from efficiently designing and maintaining your army of machines, you will need to protect your factory and yourself from the unfriendly alien hordes who seek to destroy your automatons and remove you from the planet. <<~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~>> Remember to Buy the Software you Like to Support the Developers. Remember to Seed the Torrents you Like to Support the Swarm. <<~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~>> Recent Changelog: Version: 0.14.1 Date: 26. 08. 2016 Bugfixes: - Fixed that exiting hosting game could stuck Factorio forever. - Possible fix game not showing in browse game list. (If it happens anyway, we will have more info) - Fixed that a very big number of biters on a map could cause very significant UPS drop. (https://forums.factorio.com/31278) --------------------------------------------------------------------------------------------------- Version: 0.14.0 Date: 26. 08. 2016 Features: - Fixed multiplayer 1) Internal reliability and stability improvements. 2) Players don't have to wait for other clients to download and load the game. 3) Decreased network trafic. 4) It is possible to use menu and quit the game when connecting to the game. 5) Server doesn't stop/slow down the game when some client is too slow, stops communicating or saves the game longer than the server. 6) Players automatically quit game after 3 desyncs. 7) Download speed tweaks. - Added /team command that messages all players from the same force. Minor Features: - When selecting inventory filters the filter is automatically set to the item in the cursor if any. Changes: - Disabled loading of saves before 0.11.0 version (You can use 0.11.22 to load older saves and re-save them). - Removed the option to enable/disable latency hiding, it is always on on clients (and off on the server). Bugfixes: - Factorio shouldn't crash anymore when Direct3D device is lost due to locking screen or entering sleep mode. Modding: - Added support for equipment grids in cars, tanks, locomotives, and cargo wagons. - Changed equipment grids to work as protoypes: defined and referenced by things that use them. - Changed equipment and equipment grids to have categories that define what equipment can go in what equipment grid. Scripting: - Fixed game freeze when an error was thrown during the player left game event. - Removed LuaItemStack::has_grid. - Removed LuaItemPrototype::equipment_grid_size. - Changed LauItemStack::grid to return nil if the item doesn't have a grid. - Added LuaItemPrototype::equipment_grid. - Added LuaEntity::grid read. - Added Added LuaEquipmentGridPrototype. - Added LuaEquipmentGrid::prototype read. - Added LuaEquipmentPrototype::equipment_categories read. - Added LauForce::unchart_chunk()
https://forums.factorio.com/31278
^1 ^2 0 comments on Aug 26, 2016 ━ submitted by bluemane

Factorio v0.14.1 - MacOS

Factorio v0.14.1 <<~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~>> Factorio is a game about mining resources, planning and building factories, automating production, and fighting enemies Native to the planet. You are a survivor from a space colonization effort gone awry, and you find yourself alone on the surface of a hostile alien planet. With nothing but the Raw Resources at your feet, the only hope for survival is to build your automated machines and factories from the ground up to produce the equipment and defenses needed for survival on this strange world. Apart from efficiently designing and maintaining your army of machines, you will need to protect your factory and yourself from the unfriendly alien hordes who seek to destroy your automatons and remove you from the planet. <<~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~>> Remember to Buy the Software you Like to Support the Developers. Remember to Seed the Torrents you Like to Support the Swarm. <<~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~>> Recent Changelog: Version: 0.14.1 Date: 26. 08. 2016 Bugfixes: - Fixed that exiting hosting game could stuck Factorio forever. - Possible fix game not showing in browse game list. (If it happens anyway, we will have more info) - Fixed that a very big number of biters on a map could cause very significant UPS drop. (https://forums.factorio.com/31278) --------------------------------------------------------------------------------------------------- Version: 0.14.0 Date: 26. 08. 2016 Features: - Fixed multiplayer 1) Internal reliability and stability improvements. 2) Players don't have to wait for other clients to download and load the game. 3) Decreased network trafic. 4) It is possible to use menu and quit the game when connecting to the game. 5) Server doesn't stop/slow down the game when some client is too slow, stops communicating or saves the game longer than the server. 6) Players automatically quit game after 3 desyncs. 7) Download speed tweaks. - Added /team command that messages all players from the same force. Minor Features: - When selecting inventory filters the filter is automatically set to the item in the cursor if any. Changes: - Disabled loading of saves before 0.11.0 version (You can use 0.11.22 to load older saves and re-save them). - Removed the option to enable/disable latency hiding, it is always on on clients (and off on the server). Bugfixes: - Factorio shouldn't crash anymore when Direct3D device is lost due to locking screen or entering sleep mode. Modding: - Added support for equipment grids in cars, tanks, locomotives, and cargo wagons. - Changed equipment grids to work as protoypes: defined and referenced by things that use them. - Changed equipment and equipment grids to have categories that define what equipment can go in what equipment grid. Scripting: - Fixed game freeze when an error was thrown during the player left game event. - Removed LuaItemStack::has_grid. - Removed LuaItemPrototype::equipment_grid_size. - Changed LauItemStack::grid to return nil if the item doesn't have a grid. - Added LuaItemPrototype::equipment_grid. - Added LuaEntity::grid read. - Added Added LuaEquipmentGridPrototype. - Added LuaEquipmentGrid::prototype read. - Added LuaEquipmentPrototype::equipment_categories read. - Added LauForce::unchart_chunk()
https://forums.factorio.com/31278
^1 ^2 0 comments on Aug 26, 2016 ━ submitted by bluemane

Factorio v0.14.1 - Linux 64

Factorio v0.14.1 <<~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~>> Factorio is a game about mining resources, planning and building factories, automating production, and fighting enemies Native to the planet. You are a survivor from a space colonization effort gone awry, and you find yourself alone on the surface of a hostile alien planet. With nothing but the Raw Resources at your feet, the only hope for survival is to build your automated machines and factories from the ground up to produce the equipment and defenses needed for survival on this strange world. Apart from efficiently designing and maintaining your army of machines, you will need to protect your factory and yourself from the unfriendly alien hordes who seek to destroy your automatons and remove you from the planet. <<~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~>> Remember to Buy the Software you Like to Support the Developers. Remember to Seed the Torrents you Like to Support the Swarm. <<~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~>> Recent Changelog: Version: 0.14.1 Date: 26. 08. 2016 Bugfixes: - Fixed that exiting hosting game could stuck Factorio forever. - Possible fix game not showing in browse game list. (If it happens anyway, we will have more info) - Fixed that a very big number of biters on a map could cause very significant UPS drop. (https://forums.factorio.com/31278) --------------------------------------------------------------------------------------------------- Version: 0.14.0 Date: 26. 08. 2016 Features: - Fixed multiplayer 1) Internal reliability and stability improvements. 2) Players don't have to wait for other clients to download and load the game. 3) Decreased network trafic. 4) It is possible to use menu and quit the game when connecting to the game. 5) Server doesn't stop/slow down the game when some client is too slow, stops communicating or saves the game longer than the server. 6) Players automatically quit game after 3 desyncs. 7) Download speed tweaks. - Added /team command that messages all players from the same force. Minor Features: - When selecting inventory filters the filter is automatically set to the item in the cursor if any. Changes: - Disabled loading of saves before 0.11.0 version (You can use 0.11.22 to load older saves and re-save them). - Removed the option to enable/disable latency hiding, it is always on on clients (and off on the server). Bugfixes: - Factorio shouldn't crash anymore when Direct3D device is lost due to locking screen or entering sleep mode. Modding: - Added support for equipment grids in cars, tanks, locomotives, and cargo wagons. - Changed equipment grids to work as protoypes: defined and referenced by things that use them. - Changed equipment and equipment grids to have categories that define what equipment can go in what equipment grid. Scripting: - Fixed game freeze when an error was thrown during the player left game event. - Removed LuaItemStack::has_grid. - Removed LuaItemPrototype::equipment_grid_size. - Changed LauItemStack::grid to return nil if the item doesn't have a grid. - Added LuaItemPrototype::equipment_grid. - Added LuaEntity::grid read. - Added Added LuaEquipmentGridPrototype. - Added LuaEquipmentGrid::prototype read. - Added LuaEquipmentPrototype::equipment_categories read. - Added LauForce::unchart_chunk()
https://forums.factorio.com/31278
^1 ^2 0 comments on Aug 26, 2016 ━ submitted by bluemane

Factorio v0.14.1 - Linux 32

Factorio v0.14.1 <<~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~>> Factorio is a game about mining resources, planning and building factories, automating production, and fighting enemies Native to the planet. You are a survivor from a space colonization effort gone awry, and you find yourself alone on the surface of a hostile alien planet. With nothing but the Raw Resources at your feet, the only hope for survival is to build your automated machines and factories from the ground up to produce the equipment and defenses needed for survival on this strange world. Apart from efficiently designing and maintaining your army of machines, you will need to protect your factory and yourself from the unfriendly alien hordes who seek to destroy your automatons and remove you from the planet. <<~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~>> Remember to Buy the Software you Like to Support the Developers. Remember to Seed the Torrents you Like to Support the Swarm. <<~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~>> Recent Changelog: Version: 0.14.1 Date: 26. 08. 2016 Bugfixes: - Fixed that exiting hosting game could stuck Factorio forever. - Possible fix game not showing in browse game list. (If it happens anyway, we will have more info) - Fixed that a very big number of biters on a map could cause very significant UPS drop. (https://forums.factorio.com/31278) --------------------------------------------------------------------------------------------------- Version: 0.14.0 Date: 26. 08. 2016 Features: - Fixed multiplayer 1) Internal reliability and stability improvements. 2) Players don't have to wait for other clients to download and load the game. 3) Decreased network trafic. 4) It is possible to use menu and quit the game when connecting to the game. 5) Server doesn't stop/slow down the game when some client is too slow, stops communicating or saves the game longer than the server. 6) Players automatically quit game after 3 desyncs. 7) Download speed tweaks. - Added /team command that messages all players from the same force. Minor Features: - When selecting inventory filters the filter is automatically set to the item in the cursor if any. Changes: - Disabled loading of saves before 0.11.0 version (You can use 0.11.22 to load older saves and re-save them). - Removed the option to enable/disable latency hiding, it is always on on clients (and off on the server). Bugfixes: - Factorio shouldn't crash anymore when Direct3D device is lost due to locking screen or entering sleep mode. Modding: - Added support for equipment grids in cars, tanks, locomotives, and cargo wagons. - Changed equipment grids to work as protoypes: defined and referenced by things that use them. - Changed equipment and equipment grids to have categories that define what equipment can go in what equipment grid. Scripting: - Fixed game freeze when an error was thrown during the player left game event. - Removed LuaItemStack::has_grid. - Removed LuaItemPrototype::equipment_grid_size. - Changed LauItemStack::grid to return nil if the item doesn't have a grid. - Added LuaItemPrototype::equipment_grid. - Added LuaEntity::grid read. - Added Added LuaEquipmentGridPrototype. - Added LuaEquipmentGrid::prototype read. - Added LuaEquipmentPrototype::equipment_categories read. - Added LauForce::unchart_chunk()
https://forums.factorio.com/31278
^1 ^2 0 comments on Aug 26, 2016 ━ submitted by bluemane

Factorio v0.14.1 - Linux Headless

Factorio v0.14.1 <<~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~>> Factorio is a game about mining resources, planning and building factories, automating production, and fighting enemies Native to the planet. You are a survivor from a space colonization effort gone awry, and you find yourself alone on the surface of a hostile alien planet. With nothing but the Raw Resources at your feet, the only hope for survival is to build your automated machines and factories from the ground up to produce the equipment and defenses needed for survival on this strange world. Apart from efficiently designing and maintaining your army of machines, you will need to protect your factory and yourself from the unfriendly alien hordes who seek to destroy your automatons and remove you from the planet. <<~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~>> Remember to Buy the Software you Like to Support the Developers. Remember to Seed the Torrents you Like to Support the Swarm. <<~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~>> Recent Changelog: Version: 0.14.1 Date: 26. 08. 2016 Bugfixes: - Fixed that exiting hosting game could stuck Factorio forever. - Possible fix game not showing in browse game list. (If it happens anyway, we will have more info) - Fixed that a very big number of biters on a map could cause very significant UPS drop. (https://forums.factorio.com/31278) --------------------------------------------------------------------------------------------------- Version: 0.14.0 Date: 26. 08. 2016 Features: - Fixed multiplayer 1) Internal reliability and stability improvements. 2) Players don't have to wait for other clients to download and load the game. 3) Decreased network trafic. 4) It is possible to use menu and quit the game when connecting to the game. 5) Server doesn't stop/slow down the game when some client is too slow, stops communicating or saves the game longer than the server. 6) Players automatically quit game after 3 desyncs. 7) Download speed tweaks. - Added /team command that messages all players from the same force. Minor Features: - When selecting inventory filters the filter is automatically set to the item in the cursor if any. Changes: - Disabled loading of saves before 0.11.0 version (You can use 0.11.22 to load older saves and re-save them). - Removed the option to enable/disable latency hiding, it is always on on clients (and off on the server). Bugfixes: - Factorio shouldn't crash anymore when Direct3D device is lost due to locking screen or entering sleep mode. Modding: - Added support for equipment grids in cars, tanks, locomotives, and cargo wagons. - Changed equipment grids to work as protoypes: defined and referenced by things that use them. - Changed equipment and equipment grids to have categories that define what equipment can go in what equipment grid. Scripting: - Fixed game freeze when an error was thrown during the player left game event. - Removed LuaItemStack::has_grid. - Removed LuaItemPrototype::equipment_grid_size. - Changed LauItemStack::grid to return nil if the item doesn't have a grid. - Added LuaItemPrototype::equipment_grid. - Added LuaEntity::grid read. - Added Added LuaEquipmentGridPrototype. - Added LuaEquipmentGrid::prototype read. - Added LuaEquipmentPrototype::equipment_categories read. - Added LauForce::unchart_chunk()
https://forums.factorio.com/31278
^1 ^2 0 comments on Aug 26, 2016 ━ submitted by bluemane

Factorio v0.13.18 - Win64

Factorio v0.13.18 <<~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~>> Factorio is a game about mining resources, planning and building factories, automating production, and fighting enemies Native to the planet. You are a survivor from a space colonization effort gone awry, and you find yourself alone on the surface of a hostile alien planet. With nothing but the Raw Resources at your feet, the only hope for survival is to build your automated machines and factories from the ground up to produce the equipment and defenses needed for survival on this strange world. Apart from efficiently designing and maintaining your army of machines, you will need to protect your factory and yourself from the unfriendly alien hordes who seek to destroy your automatons and remove you from the planet. <<~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~>> Remember to Buy the Software you Like to Support the Developers. Remember to Seed the Torrents you Like to Support the Swarm. <<~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~>> Changelog: v0.13.18 Changes Changed train wait conditions to use standard boolean precedence for evaluation, instead of a simple left to right accumulative evaluation. Balancing Increased tank machine gun range to 20. Bugfixes Fixed console command warning not sticking through save-load. (31132) Fixed that vehicle machine guns would show in the logistics request and inventory filter selections. Fixed crash when number animation variations of unit-spawner entity is reduced. (31205) Fixed clearing blueprints didn't clear the label. (28610) Fixed crash when removing entities that had active alerts. (31247) Fixed that sending random garbage to the RCON port could crash Factorio. (31185) Fixed GUI size issues with modded recipes that have a ton of effects. (30654) Fixed script errors with tight spot level 5. (29724) Fixed the market entity not migrating/handling removed items it was offering. (30875) Fixed sound settings not applying when pressing escape. (30319) Fixed a crash that would happen after changing UI scale with the inventory open. (30983) Fixed deconstruction would reset the build rotation value. (31466) Fixed copy-paste between inventory sizes applying the inventory restriction oddly. (31473) fixed game.regenerate_entitiy() not working at all. (31470) Fixed that it was possible to create an assembling machine with zero energy usage. (31465) Modding Fixed crash when trying to connect wires to entities with 0 wire connection distance. (31499) Scripting Fixed LuaSurface::map_gen_settings.shift not working. (31143) Fixed chunk positions would get improperly rounded instead of floored. (31092) Added LuaConstantCombinatorControlBehavior::enabled read/write. Added upper limit to resolution parameter of LuaGameScript::take_screenshot function. Limit for width and height is 16384. Added LuaStyle::visible read/write.
^1 ^2 0 comments on Aug 25, 2016 ━ submitted by bluemane

Factorio v0.13.18 - Win32

Factorio v0.13.18 <<~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~>> Factorio is a game about mining resources, planning and building factories, automating production, and fighting enemies Native to the planet. You are a survivor from a space colonization effort gone awry, and you find yourself alone on the surface of a hostile alien planet. With nothing but the Raw Resources at your feet, the only hope for survival is to build your automated machines and factories from the ground up to produce the equipment and defenses needed for survival on this strange world. Apart from efficiently designing and maintaining your army of machines, you will need to protect your factory and yourself from the unfriendly alien hordes who seek to destroy your automatons and remove you from the planet. <<~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~>> Remember to Buy the Software you Like to Support the Developers. Remember to Seed the Torrents you Like to Support the Swarm. <<~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~>> Changelog: v0.13.18 Changes Changed train wait conditions to use standard boolean precedence for evaluation, instead of a simple left to right accumulative evaluation. Balancing Increased tank machine gun range to 20. Bugfixes Fixed console command warning not sticking through save-load. (31132) Fixed that vehicle machine guns would show in the logistics request and inventory filter selections. Fixed crash when number animation variations of unit-spawner entity is reduced. (31205) Fixed clearing blueprints didn't clear the label. (28610) Fixed crash when removing entities that had active alerts. (31247) Fixed that sending random garbage to the RCON port could crash Factorio. (31185) Fixed GUI size issues with modded recipes that have a ton of effects. (30654) Fixed script errors with tight spot level 5. (29724) Fixed the market entity not migrating/handling removed items it was offering. (30875) Fixed sound settings not applying when pressing escape. (30319) Fixed a crash that would happen after changing UI scale with the inventory open. (30983) Fixed deconstruction would reset the build rotation value. (31466) Fixed copy-paste between inventory sizes applying the inventory restriction oddly. (31473) fixed game.regenerate_entitiy() not working at all. (31470) Fixed that it was possible to create an assembling machine with zero energy usage. (31465) Modding Fixed crash when trying to connect wires to entities with 0 wire connection distance. (31499) Scripting Fixed LuaSurface::map_gen_settings.shift not working. (31143) Fixed chunk positions would get improperly rounded instead of floored. (31092) Added LuaConstantCombinatorControlBehavior::enabled read/write. Added upper limit to resolution parameter of LuaGameScript::take_screenshot function. Limit for width and height is 16384. Added LuaStyle::visible read/write.
^1 ^2 0 comments on Aug 25, 2016 ━ submitted by bluemane

Factorio v0.13.18 - MacOS

Factorio v0.13.18 <<~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~>> Factorio is a game about mining resources, planning and building factories, automating production, and fighting enemies Native to the planet. You are a survivor from a space colonization effort gone awry, and you find yourself alone on the surface of a hostile alien planet. With nothing but the Raw Resources at your feet, the only hope for survival is to build your automated machines and factories from the ground up to produce the equipment and defenses needed for survival on this strange world. Apart from efficiently designing and maintaining your army of machines, you will need to protect your factory and yourself from the unfriendly alien hordes who seek to destroy your automatons and remove you from the planet. <<~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~>> Remember to Buy the Software you Like to Support the Developers. Remember to Seed the Torrents you Like to Support the Swarm. <<~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~>> Changelog: v0.13.18 Changes Changed train wait conditions to use standard boolean precedence for evaluation, instead of a simple left to right accumulative evaluation. Balancing Increased tank machine gun range to 20. Bugfixes Fixed console command warning not sticking through save-load. (31132) Fixed that vehicle machine guns would show in the logistics request and inventory filter selections. Fixed crash when number animation variations of unit-spawner entity is reduced. (31205) Fixed clearing blueprints didn't clear the label. (28610) Fixed crash when removing entities that had active alerts. (31247) Fixed that sending random garbage to the RCON port could crash Factorio. (31185) Fixed GUI size issues with modded recipes that have a ton of effects. (30654) Fixed script errors with tight spot level 5. (29724) Fixed the market entity not migrating/handling removed items it was offering. (30875) Fixed sound settings not applying when pressing escape. (30319) Fixed a crash that would happen after changing UI scale with the inventory open. (30983) Fixed deconstruction would reset the build rotation value. (31466) Fixed copy-paste between inventory sizes applying the inventory restriction oddly. (31473) fixed game.regenerate_entitiy() not working at all. (31470) Fixed that it was possible to create an assembling machine with zero energy usage. (31465) Modding Fixed crash when trying to connect wires to entities with 0 wire connection distance. (31499) Scripting Fixed LuaSurface::map_gen_settings.shift not working. (31143) Fixed chunk positions would get improperly rounded instead of floored. (31092) Added LuaConstantCombinatorControlBehavior::enabled read/write. Added upper limit to resolution parameter of LuaGameScript::take_screenshot function. Limit for width and height is 16384. Added LuaStyle::visible read/write.
^1 ^2 0 comments on Aug 25, 2016 ━ submitted by bluemane

Factorio v0.13.18 - Linux 64

Factorio v0.13.18 <<~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~>> Factorio is a game about mining resources, planning and building factories, automating production, and fighting enemies Native to the planet. You are a survivor from a space colonization effort gone awry, and you find yourself alone on the surface of a hostile alien planet. With nothing but the Raw Resources at your feet, the only hope for survival is to build your automated machines and factories from the ground up to produce the equipment and defenses needed for survival on this strange world. Apart from efficiently designing and maintaining your army of machines, you will need to protect your factory and yourself from the unfriendly alien hordes who seek to destroy your automatons and remove you from the planet. <<~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~>> Remember to Buy the Software you Like to Support the Developers. Remember to Seed the Torrents you Like to Support the Swarm. <<~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~>> Changelog: v0.13.18 Changes Changed train wait conditions to use standard boolean precedence for evaluation, instead of a simple left to right accumulative evaluation. Balancing Increased tank machine gun range to 20. Bugfixes Fixed console command warning not sticking through save-load. (31132) Fixed that vehicle machine guns would show in the logistics request and inventory filter selections. Fixed crash when number animation variations of unit-spawner entity is reduced. (31205) Fixed clearing blueprints didn't clear the label. (28610) Fixed crash when removing entities that had active alerts. (31247) Fixed that sending random garbage to the RCON port could crash Factorio. (31185) Fixed GUI size issues with modded recipes that have a ton of effects. (30654) Fixed script errors with tight spot level 5. (29724) Fixed the market entity not migrating/handling removed items it was offering. (30875) Fixed sound settings not applying when pressing escape. (30319) Fixed a crash that would happen after changing UI scale with the inventory open. (30983) Fixed deconstruction would reset the build rotation value. (31466) Fixed copy-paste between inventory sizes applying the inventory restriction oddly. (31473) fixed game.regenerate_entitiy() not working at all. (31470) Fixed that it was possible to create an assembling machine with zero energy usage. (31465) Modding Fixed crash when trying to connect wires to entities with 0 wire connection distance. (31499) Scripting Fixed LuaSurface::map_gen_settings.shift not working. (31143) Fixed chunk positions would get improperly rounded instead of floored. (31092) Added LuaConstantCombinatorControlBehavior::enabled read/write. Added upper limit to resolution parameter of LuaGameScript::take_screenshot function. Limit for width and height is 16384. Added LuaStyle::visible read/write.
^1 ^2 0 comments on Aug 25, 2016 ━ submitted by bluemane

Factorio v0.13.18 - Linux 32

Factorio v0.13.18 <<~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~>> Factorio is a game about mining resources, planning and building factories, automating production, and fighting enemies Native to the planet. You are a survivor from a space colonization effort gone awry, and you find yourself alone on the surface of a hostile alien planet. With nothing but the Raw Resources at your feet, the only hope for survival is to build your automated machines and factories from the ground up to produce the equipment and defenses needed for survival on this strange world. Apart from efficiently designing and maintaining your army of machines, you will need to protect your factory and yourself from the unfriendly alien hordes who seek to destroy your automatons and remove you from the planet. <<~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~>> Remember to Buy the Software you Like to Support the Developers. Remember to Seed the Torrents you Like to Support the Swarm. <<~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~>> Changelog: v0.13.18 Changes Changed train wait conditions to use standard boolean precedence for evaluation, instead of a simple left to right accumulative evaluation. Balancing Increased tank machine gun range to 20. Bugfixes Fixed console command warning not sticking through save-load. (31132) Fixed that vehicle machine guns would show in the logistics request and inventory filter selections. Fixed crash when number animation variations of unit-spawner entity is reduced. (31205) Fixed clearing blueprints didn't clear the label. (28610) Fixed crash when removing entities that had active alerts. (31247) Fixed that sending random garbage to the RCON port could crash Factorio. (31185) Fixed GUI size issues with modded recipes that have a ton of effects. (30654) Fixed script errors with tight spot level 5. (29724) Fixed the market entity not migrating/handling removed items it was offering. (30875) Fixed sound settings not applying when pressing escape. (30319) Fixed a crash that would happen after changing UI scale with the inventory open. (30983) Fixed deconstruction would reset the build rotation value. (31466) Fixed copy-paste between inventory sizes applying the inventory restriction oddly. (31473) fixed game.regenerate_entitiy() not working at all. (31470) Fixed that it was possible to create an assembling machine with zero energy usage. (31465) Modding Fixed crash when trying to connect wires to entities with 0 wire connection distance. (31499) Scripting Fixed LuaSurface::map_gen_settings.shift not working. (31143) Fixed chunk positions would get improperly rounded instead of floored. (31092) Added LuaConstantCombinatorControlBehavior::enabled read/write. Added upper limit to resolution parameter of LuaGameScript::take_screenshot function. Limit for width and height is 16384. Added LuaStyle::visible read/write.
^1 ^2 0 comments on Aug 25, 2016 ━ submitted by bluemane

Factorio v0.13.18 - Linux Headless

Factorio v0.13.18 <<~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~>> Factorio is a game about mining resources, planning and building factories, automating production, and fighting enemies Native to the planet. You are a survivor from a space colonization effort gone awry, and you find yourself alone on the surface of a hostile alien planet. With nothing but the Raw Resources at your feet, the only hope for survival is to build your automated machines and factories from the ground up to produce the equipment and defenses needed for survival on this strange world. Apart from efficiently designing and maintaining your army of machines, you will need to protect your factory and yourself from the unfriendly alien hordes who seek to destroy your automatons and remove you from the planet. <<~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~>> Remember to Buy the Software you Like to Support the Developers. Remember to Seed the Torrents you Like to Support the Swarm. <<~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~`~_~>> Changelog: v0.13.18 Changes Changed train wait conditions to use standard boolean precedence for evaluation, instead of a simple left to right accumulative evaluation. Balancing Increased tank machine gun range to 20. Bugfixes Fixed console command warning not sticking through save-load. (31132) Fixed that vehicle machine guns would show in the logistics request and inventory filter selections. Fixed crash when number animation variations of unit-spawner entity is reduced. (31205) Fixed clearing blueprints didn't clear the label. (28610) Fixed crash when removing entities that had active alerts. (31247) Fixed that sending random garbage to the RCON port could crash Factorio. (31185) Fixed GUI size issues with modded recipes that have a ton of effects. (30654) Fixed script errors with tight spot level 5. (29724) Fixed the market entity not migrating/handling removed items it was offering. (30875) Fixed sound settings not applying when pressing escape. (30319) Fixed a crash that would happen after changing UI scale with the inventory open. (30983) Fixed deconstruction would reset the build rotation value. (31466) Fixed copy-paste between inventory sizes applying the inventory restriction oddly. (31473) fixed game.regenerate_entitiy() not working at all. (31470) Fixed that it was possible to create an assembling machine with zero energy usage. (31465) Modding Fixed crash when trying to connect wires to entities with 0 wire connection distance. (31499) Scripting Fixed LuaSurface::map_gen_settings.shift not working. (31143) Fixed chunk positions would get improperly rounded instead of floored. (31092) Added LuaConstantCombinatorControlBehavior::enabled read/write. Added upper limit to resolution parameter of LuaGameScript::take_screenshot function. Limit for width and height is 16384. Added LuaStyle::visible read/write.
^1 ^2 0 comments on Aug 25, 2016 ━ submitted by bluemane

Factorio v0.13.16 - Win64

Factorio v0.13.16 <<_~`~_`~_`~_`~_`~_`~_`~_`~_`~_`~_`~_`~_`~_`~_`~_`~_`~_`~_`~_`~_>> Factorio is a game about mining resources, planning and building factories, automating production, and fighting enemies Native to the planet. You are a survivor from a space colonization effort gone awry, and you find yourself alone on the surface of a hostile alien planet. With nothing but the Raw Resources at your feet, the only hope for survival is to build your automated machines and factories from the ground up to produce the equipment and defenses needed for survival on this strange world. Apart from efficiently designing and maintaining your army of machines, you will need to protect your factory and yourself from the unfriendly alien hordes who seek to destroy your automatons and remove you from the planet. <<_~`~_`~_`~_`~_`~_`~_`~_`~_`~_`~_`~_`~_`~_`~_`~_`~_`~_`~_`~_`~_>> Remember to Buy the Software you Like to Support the Developers. Remember to Seed the Torrents you Like to Support the Swarm. <<_~`~_`~_`~_`~_`~_`~_`~_`~_`~_`~_`~_`~_`~_`~_`~_`~_`~_`~_`~_`~_>> Changelog: v0.13.16 Changes Changed the personal roboport so it reacts faster to jobs in range. Added graphics option "Enable tree sprite mipmaps" that should reduce GPU load when drawing large forests. Changed default value of "Lights render resolution" graphics option to 0.25. High values of this setting have negative performance impact on drawing lamps. When the first LUA command is used, players are warned that it would disable achievements. Changed default renderer for AMD GPUs back to DirectX. Rewritten sandbox scenario to work in multiplayer. Bugfixes Fixed rail signals getting sometimes stuck as reserved. (30093) Fixed that the game would crash when trying to load a save that contained unit groups with members in different surfaces. (30541) Fixed combinators not drawing lights for the activity led. Reverted the change from Version: 0.13.12 that would disable and hide vsync in some cases. (30246) Fix that biters wouldn't become aggravated when damaged by the flamethrower. (30689) Fixed game sometimes not being focused properly on OS X. (30436) Fixed that the car could shoot itself. (30782) Fixed desync related to fast-replacing filter inserters with other inserters. (30753) Don't remove a wall's circuit connection when gate is destroyed and ghost is created. (30733) Fixed opened machine sound sometimes being high-pitched. (30702) Fixed that some keybindings wouldn't register properly after a game restart. (30690) Fixed that it would be possible to manually craft items the player does not have enough ingredients for. (30794) Fixed playtime in public game browser being 0 for the first minute the server is up. Fixed train path finding penalty for circuit network disabled signals. Fixed rail planner collision checks for rails in west and south direction. (28638) Fixed requester chest was missing vehicle impact sound. (30925) Fixed that dragging the research button would drag and move the technology tree. (31049) Fixed that the selected slot wouldn't update properly when the quickbar was rotated. (31058) Modding Fixed crash when mods use tables as key values in prototype data. (30606) Added example definition of an electric energy interface. Fixed copy&paste on modded constant combinator would copy also number of item slots. (30908) Fixed possible desync caused by inserters putting items directly to loaders. Fixed loader wouldn't stop loading to chest marked for deconstruction. Scripting Fixed LuaEntityPrototype::resource_category crash. (30626) Fixed changing force of construction or logistic robot would cause game state corruption. (30912) Added LuaEntity::get_fuel_inventory(). Added event on_player_changed_surface. Added LuaInventory::find_item_stack(...). Added LuaControlBehavior::disabled read. Added LuaVirtualSignalPrototype and LuaGameScript::virtual_signal_prototypes read. Changed LuaEntity::get_filter()/set_filter()/filter_slot_count to work on both inserters and loaders. Added an optional boolean to LuaSurface::spill_item_stack to mark the created items with the to-be-looted flag. Added LuaSurface::get_connected_tiles(...). Added LuaSurface::get_hidden_tile(...). Changed Product::type to string containing "item" or "fluid". <<_~`~_`~_`~_`~_`~_`~_`~_`~_`~_`~_`~_`~_`~_`~_`~_`~_`~_`~_`~_`~_>>
^1 ^2 0 comments on Aug 17, 2016 ━ submitted by bluemane

Factorio v0.13.16 - Win32

Factorio v0.13.16 <<_~`~_`~_`~_`~_`~_`~_`~_`~_`~_`~_`~_`~_`~_`~_`~_`~_`~_`~_`~_`~_>> Factorio is a game about mining resources, planning and building factories, automating production, and fighting enemies Native to the planet. You are a survivor from a space colonization effort gone awry, and you find yourself alone on the surface of a hostile alien planet. With nothing but the Raw Resources at your feet, the only hope for survival is to build your automated machines and factories from the ground up to produce the equipment and defenses needed for survival on this strange world. Apart from efficiently designing and maintaining your army of machines, you will need to protect your factory and yourself from the unfriendly alien hordes who seek to destroy your automatons and remove you from the planet. <<_~`~_`~_`~_`~_`~_`~_`~_`~_`~_`~_`~_`~_`~_`~_`~_`~_`~_`~_`~_`~_>> Remember to Buy the Software you Like to Support the Developers. Remember to Seed the Torrents you Like to Support the Swarm. <<_~`~_`~_`~_`~_`~_`~_`~_`~_`~_`~_`~_`~_`~_`~_`~_`~_`~_`~_`~_`~_>> Changelog: v0.13.16 Changes Changed the personal roboport so it reacts faster to jobs in range. Added graphics option "Enable tree sprite mipmaps" that should reduce GPU load when drawing large forests. Changed default value of "Lights render resolution" graphics option to 0.25. High values of this setting have negative performance impact on drawing lamps. When the first LUA command is used, players are warned that it would disable achievements. Changed default renderer for AMD GPUs back to DirectX. Rewritten sandbox scenario to work in multiplayer. Bugfixes Fixed rail signals getting sometimes stuck as reserved. (30093) Fixed that the game would crash when trying to load a save that contained unit groups with members in different surfaces. (30541) Fixed combinators not drawing lights for the activity led. Reverted the change from Version: 0.13.12 that would disable and hide vsync in some cases. (30246) Fix that biters wouldn't become aggravated when damaged by the flamethrower. (30689) Fixed game sometimes not being focused properly on OS X. (30436) Fixed that the car could shoot itself. (30782) Fixed desync related to fast-replacing filter inserters with other inserters. (30753) Don't remove a wall's circuit connection when gate is destroyed and ghost is created. (30733) Fixed opened machine sound sometimes being high-pitched. (30702) Fixed that some keybindings wouldn't register properly after a game restart. (30690) Fixed that it would be possible to manually craft items the player does not have enough ingredients for. (30794) Fixed playtime in public game browser being 0 for the first minute the server is up. Fixed train path finding penalty for circuit network disabled signals. Fixed rail planner collision checks for rails in west and south direction. (28638) Fixed requester chest was missing vehicle impact sound. (30925) Fixed that dragging the research button would drag and move the technology tree. (31049) Fixed that the selected slot wouldn't update properly when the quickbar was rotated. (31058) Modding Fixed crash when mods use tables as key values in prototype data. (30606) Added example definition of an electric energy interface. Fixed copy&paste on modded constant combinator would copy also number of item slots. (30908) Fixed possible desync caused by inserters putting items directly to loaders. Fixed loader wouldn't stop loading to chest marked for deconstruction. Scripting Fixed LuaEntityPrototype::resource_category crash. (30626) Fixed changing force of construction or logistic robot would cause game state corruption. (30912) Added LuaEntity::get_fuel_inventory(). Added event on_player_changed_surface. Added LuaInventory::find_item_stack(...). Added LuaControlBehavior::disabled read. Added LuaVirtualSignalPrototype and LuaGameScript::virtual_signal_prototypes read. Changed LuaEntity::get_filter()/set_filter()/filter_slot_count to work on both inserters and loaders. Added an optional boolean to LuaSurface::spill_item_stack to mark the created items with the to-be-looted flag. Added LuaSurface::get_connected_tiles(...). Added LuaSurface::get_hidden_tile(...). Changed Product::type to string containing "item" or "fluid". <<_~`~_`~_`~_`~_`~_`~_`~_`~_`~_`~_`~_`~_`~_`~_`~_`~_`~_`~_`~_`~_>>
^1 ^2 0 comments on Aug 17, 2016 ━ submitted by bluemane

Factorio v0.13.16 - MacOS

Factorio v0.13.16 <<_~`~_`~_`~_`~_`~_`~_`~_`~_`~_`~_`~_`~_`~_`~_`~_`~_`~_`~_`~_`~_>> Factorio is a game about mining resources, planning and building factories, automating production, and fighting enemies Native to the planet. You are a survivor from a space colonization effort gone awry, and you find yourself alone on the surface of a hostile alien planet. With nothing but the Raw Resources at your feet, the only hope for survival is to build your automated machines and factories from the ground up to produce the equipment and defenses needed for survival on this strange world. Apart from efficiently designing and maintaining your army of machines, you will need to protect your factory and yourself from the unfriendly alien hordes who seek to destroy your automatons and remove you from the planet. <<_~`~_`~_`~_`~_`~_`~_`~_`~_`~_`~_`~_`~_`~_`~_`~_`~_`~_`~_`~_`~_>> Remember to Buy the Software you Like to Support the Developers. Remember to Seed the Torrents you Like to Support the Swarm. <<_~`~_`~_`~_`~_`~_`~_`~_`~_`~_`~_`~_`~_`~_`~_`~_`~_`~_`~_`~_`~_>> Changelog: v0.13.16 Changes Changed the personal roboport so it reacts faster to jobs in range. Added graphics option "Enable tree sprite mipmaps" that should reduce GPU load when drawing large forests. Changed default value of "Lights render resolution" graphics option to 0.25. High values of this setting have negative performance impact on drawing lamps. When the first LUA command is used, players are warned that it would disable achievements. Changed default renderer for AMD GPUs back to DirectX. Rewritten sandbox scenario to work in multiplayer. Bugfixes Fixed rail signals getting sometimes stuck as reserved. (30093) Fixed that the game would crash when trying to load a save that contained unit groups with members in different surfaces. (30541) Fixed combinators not drawing lights for the activity led. Reverted the change from Version: 0.13.12 that would disable and hide vsync in some cases. (30246) Fix that biters wouldn't become aggravated when damaged by the flamethrower. (30689) Fixed game sometimes not being focused properly on OS X. (30436) Fixed that the car could shoot itself. (30782) Fixed desync related to fast-replacing filter inserters with other inserters. (30753) Don't remove a wall's circuit connection when gate is destroyed and ghost is created. (30733) Fixed opened machine sound sometimes being high-pitched. (30702) Fixed that some keybindings wouldn't register properly after a game restart. (30690) Fixed that it would be possible to manually craft items the player does not have enough ingredients for. (30794) Fixed playtime in public game browser being 0 for the first minute the server is up. Fixed train path finding penalty for circuit network disabled signals. Fixed rail planner collision checks for rails in west and south direction. (28638) Fixed requester chest was missing vehicle impact sound. (30925) Fixed that dragging the research button would drag and move the technology tree. (31049) Fixed that the selected slot wouldn't update properly when the quickbar was rotated. (31058) Modding Fixed crash when mods use tables as key values in prototype data. (30606) Added example definition of an electric energy interface. Fixed copy&paste on modded constant combinator would copy also number of item slots. (30908) Fixed possible desync caused by inserters putting items directly to loaders. Fixed loader wouldn't stop loading to chest marked for deconstruction. Scripting Fixed LuaEntityPrototype::resource_category crash. (30626) Fixed changing force of construction or logistic robot would cause game state corruption. (30912) Added LuaEntity::get_fuel_inventory(). Added event on_player_changed_surface. Added LuaInventory::find_item_stack(...). Added LuaControlBehavior::disabled read. Added LuaVirtualSignalPrototype and LuaGameScript::virtual_signal_prototypes read. Changed LuaEntity::get_filter()/set_filter()/filter_slot_count to work on both inserters and loaders. Added an optional boolean to LuaSurface::spill_item_stack to mark the created items with the to-be-looted flag. Added LuaSurface::get_connected_tiles(...). Added LuaSurface::get_hidden_tile(...). Changed Product::type to string containing "item" or "fluid". <<_~`~_`~_`~_`~_`~_`~_`~_`~_`~_`~_`~_`~_`~_`~_`~_`~_`~_`~_`~_`~_>>
^1 ^2 0 comments on Aug 17, 2016 ━ submitted by bluemane

Factorio v0.13.16 - Linux

Factorio v0.13.16 <<_~`~_`~_`~_`~_`~_`~_`~_`~_`~_`~_`~_`~_`~_`~_`~_`~_`~_`~_`~_`~_>> Factorio is a game about mining resources, planning and building factories, automating production, and fighting enemies Native to the planet. You are a survivor from a space colonization effort gone awry, and you find yourself alone on the surface of a hostile alien planet. With nothing but the Raw Resources at your feet, the only hope for survival is to build your automated machines and factories from the ground up to produce the equipment and defenses needed for survival on this strange world. Apart from efficiently designing and maintaining your army of machines, you will need to protect your factory and yourself from the unfriendly alien hordes who seek to destroy your automatons and remove you from the planet. <<_~`~_`~_`~_`~_`~_`~_`~_`~_`~_`~_`~_`~_`~_`~_`~_`~_`~_`~_`~_`~_>> Remember to Buy the Software you Like to Support the Developers. Remember to Seed the Torrents you Like to Support the Swarm. <<_~`~_`~_`~_`~_`~_`~_`~_`~_`~_`~_`~_`~_`~_`~_`~_`~_`~_`~_`~_`~_>> Changelog: v0.13.16 Changes Changed the personal roboport so it reacts faster to jobs in range. Added graphics option "Enable tree sprite mipmaps" that should reduce GPU load when drawing large forests. Changed default value of "Lights render resolution" graphics option to 0.25. High values of this setting have negative performance impact on drawing lamps. When the first LUA command is used, players are warned that it would disable achievements. Changed default renderer for AMD GPUs back to DirectX. Rewritten sandbox scenario to work in multiplayer. Bugfixes Fixed rail signals getting sometimes stuck as reserved. (30093) Fixed that the game would crash when trying to load a save that contained unit groups with members in different surfaces. (30541) Fixed combinators not drawing lights for the activity led. Reverted the change from Version: 0.13.12 that would disable and hide vsync in some cases. (30246) Fix that biters wouldn't become aggravated when damaged by the flamethrower. (30689) Fixed game sometimes not being focused properly on OS X. (30436) Fixed that the car could shoot itself. (30782) Fixed desync related to fast-replacing filter inserters with other inserters. (30753) Don't remove a wall's circuit connection when gate is destroyed and ghost is created. (30733) Fixed opened machine sound sometimes being high-pitched. (30702) Fixed that some keybindings wouldn't register properly after a game restart. (30690) Fixed that it would be possible to manually craft items the player does not have enough ingredients for. (30794) Fixed playtime in public game browser being 0 for the first minute the server is up. Fixed train path finding penalty for circuit network disabled signals. Fixed rail planner collision checks for rails in west and south direction. (28638) Fixed requester chest was missing vehicle impact sound. (30925) Fixed that dragging the research button would drag and move the technology tree. (31049) Fixed that the selected slot wouldn't update properly when the quickbar was rotated. (31058) Modding Fixed crash when mods use tables as key values in prototype data. (30606) Added example definition of an electric energy interface. Fixed copy&paste on modded constant combinator would copy also number of item slots. (30908) Fixed possible desync caused by inserters putting items directly to loaders. Fixed loader wouldn't stop loading to chest marked for deconstruction. Scripting Fixed LuaEntityPrototype::resource_category crash. (30626) Fixed changing force of construction or logistic robot would cause game state corruption. (30912) Added LuaEntity::get_fuel_inventory(). Added event on_player_changed_surface. Added LuaInventory::find_item_stack(...). Added LuaControlBehavior::disabled read. Added LuaVirtualSignalPrototype and LuaGameScript::virtual_signal_prototypes read. Changed LuaEntity::get_filter()/set_filter()/filter_slot_count to work on both inserters and loaders. Added an optional boolean to LuaSurface::spill_item_stack to mark the created items with the to-be-looted flag. Added LuaSurface::get_connected_tiles(...). Added LuaSurface::get_hidden_tile(...). Changed Product::type to string containing "item" or "fluid". <<_~`~_`~_`~_`~_`~_`~_`~_`~_`~_`~_`~_`~_`~_`~_`~_`~_`~_`~_`~_`~_>>
^1 ^2 0 comments on Aug 17, 2016 ━ submitted by bluemane

Big Buck Bunny 4K UHD HFR 60fps FLAC WEBDL 2160p X264 ZMachine mkv

Sample info: Duration: 00:10:34.53, start: 0.000000, bitrate: 11256 kb/s Stream #0:0: Video: h264 (High), yuv420p, 3840x2160 [SAR 1:1 DAR 16:9], 60 fps, 60 tbr, 1k tbn, 120 tbc (default) title : Video H264 High@L5.1 (4K UltraHD - HFR 60 fps) _STATISTICS_WRITING_APP: mkvmerge v7.4.0 (&#x27;Circles&#x27;) 64bit built on Dec 12 2014 12:19:56 _STATISTICS_WRITING_APP-eng: mkvmerge v7.4.0 (&#x27;Circles&#x27;) 64bit built on Dec 12 2014 12:19:56 _STATISTICS_WRITING_DATE_UTC: 2015-01-21 21:20:46 _STATISTICS_WRITING_DATE_UTC-eng: 2015-01-21 21:20:46 _STATISTICS_TAGS: BPS DURATION NUMBER_OF_FRAMES NUMBER_OF_BYTES _STATISTICS_TAGS-eng: BPS DURATION NUMBER_OF_FRAMES NUMBER_OF_BYTES BPS : 8002640 BPS-eng : 8002640 DURATION : 00:10:34.534000000 DURATION-eng : 00:10:34.534000000 NUMBER_OF_FRAMES: 38072 NUMBER_OF_FRAMES-eng: 38072 NUMBER_OF_BYTES : 634743440 NUMBER_OF_BYTES-eng: 634743440 Stream #0:1: Audio: flac, 48000 Hz, 5.1(side), s32 (default) title : Audio FLAC 5.1 BPS : 3245607 BPS-eng : 3245607 DURATION : 00:10:34.125000000 DURATION-eng : 00:10:34.125000000 NUMBER_OF_FRAMES: 7432 NUMBER_OF_FRAMES-eng: 7432 NUMBER_OF_BYTES : 257265141 NUMBER_OF_BYTES-eng: 257265141 _STATISTICS_WRITING_APP: mkvmerge v7.4.0 (&#x27;Circles&#x27;) 64bit built on Dec 12 2014 12:19:56 _STATISTICS_WRITING_APP-eng: mkvmerge v7.4.0 (&#x27;Circles&#x27;) 64bit built on Dec 12 2014 12:19:56 _STATISTICS_WRITING_DATE_UTC: 2015-01-21 21:20:46 _STATISTICS_WRITING_DATE_UTC-eng: 2015-01-21 21:20:46 _STATISTICS_TAGS: BPS DURATION NUMBER_OF_FRAMES NUMBER_OF_BYTES _STATISTICS_TAGS-eng: BPS DURATION NUMBER_OF_FRAMES NUMBER_OF_BYTES Stream #0:2: Attachment: mjpeg filename : Big_buck_bunny_poster_big.jpg mimetype : image/jpeg
^1 ^2 0 comments on Aug 14, 2016 ━ submitted by andrewm

Internet Download Manager (IDM) 6.25 Build 25 Registered (32bit + 64bit Patch) [CrackingPatching]

Internet Download Manager (IDM) 6.25 Build 25 Registered (32bit + 64bit Patch) [CrackingPatching] from official site crackingpatching.com
^1 ^2 0 comments on Aug 12, 2016 ━ submitted by izeronet

Factorio v0.13.15 - Win64

Remember to buy the software to support the developers. About the game: Factorio is a game in which you build and maintain factories. You will be mining resources, researching technologies, building infrastructure, automating production and fighting enemies. Use your imagination to design your factory, combine simple elements into ingenious structures, apply management skills to keep it working and finally protect it from the creatures who don't really like you. The game is very stable and optimized for building massive factories. You can create your own maps, write mods in Lua or play with friends via Multiplayer. Changelog: v0.13.15 Bugfixes Fixed that rotating the quickbar would make the headless server crash. (30535) v0.13.14 Changes Surplus items from crafting are again available for crafting other items. For example, crafting two green circuits will no longer result in two extra copper wires in the player's inventory. This only applies to items that are automatically crafted as a prerequisite; items the player has explicitly requested to craft will not be used to satisfy the dependencies of any further orders. Factorio will output to console window in UTF8 on Windows. Bugfixes Fixed crash when trying to connect copper wire to invalid entities out of range in the latency state. (30201) Fixed burner fuel sources would keep their energy when dying and being rebuilt by robots. (30283) Fixed inserters would try to grab items from rails instead of chests/entities when build in specific setups. (30286) Fixed disconnecting chests or constant combinators not correctly clearing circuit network. (30167) Fixed a crash that sometimes happened after canceling manual crafting. (29910). Fixed a bug where canceling a prerequisite product would cancel more than necessary. (29910) Fixed crash when trying to connect power switches in map editor. (30260) Don't force Vsync off on OpenGL. (30246) Fixed error in tight spot level 5. (29724) Fixed a bug where a player's GUI would be reset when any other player in MP pressed the "switch active quickbar" button. (29116) Don't allow sideloading onto a disabled belt. (29436) Fixed game hanging with certain train configurations (loop where last rolling stock touches the first). Fixed chain signal colors not being updated when setting signal states from the circuit network (27985) Fixed mod updates sometimes not being found with a large amount of mods. Fixed mods browser not being sorted after searching. (29496) Fixed regenerating entities on map (28129) Fixed watch-your-step achievement for real this time. (30434) Fixed "failed to create display" error when switching to another window immediately after launching Factorio. (30481) Fixed isses with saving to NTFS junctions. (28858) Optimizations Significantly reduced the high CPU usage caused by the main loop logic from 0.13.10. Modding Fixed input loader didn't resume loading after being deactivated due to full target container. (28280) Fixed crash when loader connected to splitter is destroyed. (28616) Scripting Fixed map corruption and crashes caused by some API functions allowing entities to be used across surfaces when they aren't setup to handle it. (30187) Fixed evolution_factor could be set to a negative number resulting in base build errors. (30264) Fixed crash when using entity of type 'flame-thrower-explosion' with 'create-entity' trigger effect. (28467) Fixed LuaGameScript::take_screenshot() would fail if destination file contained non-english character in its path. (30431) Added LuaEntity::filter_slot_count read. Added LuaEntityPrototype::mining_drill_radius read. Added LuaTrain::station read. Added LuaDamagePrototype and LuaGameScript::damage_prototypes read. Added LuaEntity::loader_type read. Added LuaRemote::remove_interface(name). Changed LuaRemote so interface names must be unique to maintain save/load determinism. LuaEntity::revive() will return the revived entity as a second return value if successful and if the ghost was an entity.
^1 ^2 2 comment last on Aug 08, 2016 ━ submitted by bluemane

Factorio v0.13.15 - Win32

Remember to buy the software to support the developers. About the game: Factorio is a game in which you build and maintain factories. You will be mining resources, researching technologies, building infrastructure, automating production and fighting enemies. Use your imagination to design your factory, combine simple elements into ingenious structures, apply management skills to keep it working and finally protect it from the creatures who don't really like you. The game is very stable and optimized for building massive factories. You can create your own maps, write mods in Lua or play with friends via Multiplayer. Changelog: v0.13.15 Bugfixes Fixed that rotating the quickbar would make the headless server crash. (30535) v0.13.14 Changes Surplus items from crafting are again available for crafting other items. For example, crafting two green circuits will no longer result in two extra copper wires in the player's inventory. This only applies to items that are automatically crafted as a prerequisite; items the player has explicitly requested to craft will not be used to satisfy the dependencies of any further orders. Factorio will output to console window in UTF8 on Windows. Bugfixes Fixed crash when trying to connect copper wire to invalid entities out of range in the latency state. (30201) Fixed burner fuel sources would keep their energy when dying and being rebuilt by robots. (30283) Fixed inserters would try to grab items from rails instead of chests/entities when build in specific setups. (30286) Fixed disconnecting chests or constant combinators not correctly clearing circuit network. (30167) Fixed a crash that sometimes happened after canceling manual crafting. (29910). Fixed a bug where canceling a prerequisite product would cancel more than necessary. (29910) Fixed crash when trying to connect power switches in map editor. (30260) Don't force Vsync off on OpenGL. (30246) Fixed error in tight spot level 5. (29724) Fixed a bug where a player's GUI would be reset when any other player in MP pressed the "switch active quickbar" button. (29116) Don't allow sideloading onto a disabled belt. (29436) Fixed game hanging with certain train configurations (loop where last rolling stock touches the first). Fixed chain signal colors not being updated when setting signal states from the circuit network (27985) Fixed mod updates sometimes not being found with a large amount of mods. Fixed mods browser not being sorted after searching. (29496) Fixed regenerating entities on map (28129) Fixed watch-your-step achievement for real this time. (30434) Fixed "failed to create display" error when switching to another window immediately after launching Factorio. (30481) Fixed isses with saving to NTFS junctions. (28858) Optimizations Significantly reduced the high CPU usage caused by the main loop logic from 0.13.10. Modding Fixed input loader didn't resume loading after being deactivated due to full target container. (28280) Fixed crash when loader connected to splitter is destroyed. (28616) Scripting Fixed map corruption and crashes caused by some API functions allowing entities to be used across surfaces when they aren't setup to handle it. (30187) Fixed evolution_factor could be set to a negative number resulting in base build errors. (30264) Fixed crash when using entity of type 'flame-thrower-explosion' with 'create-entity' trigger effect. (28467) Fixed LuaGameScript::take_screenshot() would fail if destination file contained non-english character in its path. (30431) Added LuaEntity::filter_slot_count read. Added LuaEntityPrototype::mining_drill_radius read. Added LuaTrain::station read. Added LuaDamagePrototype and LuaGameScript::damage_prototypes read. Added LuaEntity::loader_type read. Added LuaRemote::remove_interface(name). Changed LuaRemote so interface names must be unique to maintain save/load determinism. LuaEntity::revive() will return the revived entity as a second return value if successful and if the ghost was an entity.
^1 ^2 0 comments on Aug 08, 2016 ━ submitted by bluemane

Factorio v0.13.15 - MacOS

Remember to buy the software to support the developers. About the game: Factorio is a game in which you build and maintain factories. You will be mining resources, researching technologies, building infrastructure, automating production and fighting enemies. Use your imagination to design your factory, combine simple elements into ingenious structures, apply management skills to keep it working and finally protect it from the creatures who don't really like you. The game is very stable and optimized for building massive factories. You can create your own maps, write mods in Lua or play with friends via Multiplayer. Changelog: v0.13.15 Bugfixes Fixed that rotating the quickbar would make the headless server crash. (30535) v0.13.14 Changes Surplus items from crafting are again available for crafting other items. For example, crafting two green circuits will no longer result in two extra copper wires in the player's inventory. This only applies to items that are automatically crafted as a prerequisite; items the player has explicitly requested to craft will not be used to satisfy the dependencies of any further orders. Factorio will output to console window in UTF8 on Windows. Bugfixes Fixed crash when trying to connect copper wire to invalid entities out of range in the latency state. (30201) Fixed burner fuel sources would keep their energy when dying and being rebuilt by robots. (30283) Fixed inserters would try to grab items from rails instead of chests/entities when build in specific setups. (30286) Fixed disconnecting chests or constant combinators not correctly clearing circuit network. (30167) Fixed a crash that sometimes happened after canceling manual crafting. (29910). Fixed a bug where canceling a prerequisite product would cancel more than necessary. (29910) Fixed crash when trying to connect power switches in map editor. (30260) Don't force Vsync off on OpenGL. (30246) Fixed error in tight spot level 5. (29724) Fixed a bug where a player's GUI would be reset when any other player in MP pressed the "switch active quickbar" button. (29116) Don't allow sideloading onto a disabled belt. (29436) Fixed game hanging with certain train configurations (loop where last rolling stock touches the first). Fixed chain signal colors not being updated when setting signal states from the circuit network (27985) Fixed mod updates sometimes not being found with a large amount of mods. Fixed mods browser not being sorted after searching. (29496) Fixed regenerating entities on map (28129) Fixed watch-your-step achievement for real this time. (30434) Fixed "failed to create display" error when switching to another window immediately after launching Factorio. (30481) Fixed isses with saving to NTFS junctions. (28858) Optimizations Significantly reduced the high CPU usage caused by the main loop logic from 0.13.10. Modding Fixed input loader didn't resume loading after being deactivated due to full target container. (28280) Fixed crash when loader connected to splitter is destroyed. (28616) Scripting Fixed map corruption and crashes caused by some API functions allowing entities to be used across surfaces when they aren't setup to handle it. (30187) Fixed evolution_factor could be set to a negative number resulting in base build errors. (30264) Fixed crash when using entity of type 'flame-thrower-explosion' with 'create-entity' trigger effect. (28467) Fixed LuaGameScript::take_screenshot() would fail if destination file contained non-english character in its path. (30431) Added LuaEntity::filter_slot_count read. Added LuaEntityPrototype::mining_drill_radius read. Added LuaTrain::station read. Added LuaDamagePrototype and LuaGameScript::damage_prototypes read. Added LuaEntity::loader_type read. Added LuaRemote::remove_interface(name). Changed LuaRemote so interface names must be unique to maintain save/load determinism. LuaEntity::revive() will return the revived entity as a second return value if successful and if the ghost was an entity.
^1 ^2 0 comments on Aug 08, 2016 ━ submitted by bluemane

Factorio v0.13.15 - Linux

Remember to buy the software to support the developers. About the game: Factorio is a game in which you build and maintain factories. You will be mining resources, researching technologies, building infrastructure, automating production and fighting enemies. Use your imagination to design your factory, combine simple elements into ingenious structures, apply management skills to keep it working and finally protect it from the creatures who don't really like you. The game is very stable and optimized for building massive factories. You can create your own maps, write mods in Lua or play with friends via Multiplayer. Changelog: v0.13.15 Bugfixes Fixed that rotating the quickbar would make the headless server crash. (30535) v0.13.14 Changes Surplus items from crafting are again available for crafting other items. For example, crafting two green circuits will no longer result in two extra copper wires in the player's inventory. This only applies to items that are automatically crafted as a prerequisite; items the player has explicitly requested to craft will not be used to satisfy the dependencies of any further orders. Factorio will output to console window in UTF8 on Windows. Bugfixes Fixed crash when trying to connect copper wire to invalid entities out of range in the latency state. (30201) Fixed burner fuel sources would keep their energy when dying and being rebuilt by robots. (30283) Fixed inserters would try to grab items from rails instead of chests/entities when build in specific setups. (30286) Fixed disconnecting chests or constant combinators not correctly clearing circuit network. (30167) Fixed a crash that sometimes happened after canceling manual crafting. (29910). Fixed a bug where canceling a prerequisite product would cancel more than necessary. (29910) Fixed crash when trying to connect power switches in map editor. (30260) Don't force Vsync off on OpenGL. (30246) Fixed error in tight spot level 5. (29724) Fixed a bug where a player's GUI would be reset when any other player in MP pressed the "switch active quickbar" button. (29116) Don't allow sideloading onto a disabled belt. (29436) Fixed game hanging with certain train configurations (loop where last rolling stock touches the first). Fixed chain signal colors not being updated when setting signal states from the circuit network (27985) Fixed mod updates sometimes not being found with a large amount of mods. Fixed mods browser not being sorted after searching. (29496) Fixed regenerating entities on map (28129) Fixed watch-your-step achievement for real this time. (30434) Fixed "failed to create display" error when switching to another window immediately after launching Factorio. (30481) Fixed isses with saving to NTFS junctions. (28858) Optimizations Significantly reduced the high CPU usage caused by the main loop logic from 0.13.10. Modding Fixed input loader didn't resume loading after being deactivated due to full target container. (28280) Fixed crash when loader connected to splitter is destroyed. (28616) Scripting Fixed map corruption and crashes caused by some API functions allowing entities to be used across surfaces when they aren't setup to handle it. (30187) Fixed evolution_factor could be set to a negative number resulting in base build errors. (30264) Fixed crash when using entity of type 'flame-thrower-explosion' with 'create-entity' trigger effect. (28467) Fixed LuaGameScript::take_screenshot() would fail if destination file contained non-english character in its path. (30431) Added LuaEntity::filter_slot_count read. Added LuaEntityPrototype::mining_drill_radius read. Added LuaTrain::station read. Added LuaDamagePrototype and LuaGameScript::damage_prototypes read. Added LuaEntity::loader_type read. Added LuaRemote::remove_interface(name). Changed LuaRemote so interface names must be unique to maintain save/load determinism. LuaEntity::revive() will return the revived entity as a second return value if successful and if the ghost was an entity.
^1 ^2 0 comments on Aug 08, 2016 ━ submitted by bluemane

Suits.S06E04.720p.HDTV.x264-KILLERS[ettv]

EtHD - ExtraTorrent High-Definition Suits.S06E04.720p.HDTV.x264-KILLERS [Format]: Matroska [Duration]: 41mn 26s [Resolution]: 1 280 x 718 pixels [Display aspect ratio]: 16:9 [Frame rate mode]: Constant [Frame rate]: 23.976 fps #EtHD -> To avoid fakes, ALWAYS check that the torrent was added by EtHD http://extratorrent.cc/ Help us by donating with Bitcoin: 1MbtePmWNM13SEkQgmxF6RSvfaXugF7rpz Screens... http://extraimago.com/image/w2XM http://extraimago.com/image/w2XU http://extraimago.com/image/w2Xz
http://extratorrent.cc/
^1 ^2 0 comments on Aug 05, 2016 ━ submitted by subliminalbanter
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